Refinement

Requirement :

  1. +12 or more
  2. One X-Oil or more

Success Rate :

Rate Super Ultimate Legendary
+12 30% 20% 10%
+13 35% 24% 15%
+14 40% 28% 21%
+15 45% 34% 27%
+16 50% 40% 34%
+17 60% 48% 42%
+18 70% 57% 50%
+19 85% 70% 60%
+20 100% 85% 75%

Risk when failed :

  1. The equiment back to +10
  2. All X-Oils will be destroyed
  3. All catalysts are lost

Catalyst Equip :

Increase Rate ( Base increment )
Normal 15%
Super 35%
Ultimate 75%
Legendary 100%

for each plus will add +2% success rate,

for example : +5 will add more 10% chance


Additional statuses :

Weapon :

Super +10 Atk, +10 Mgc, +10 MP, Damage Increase 10%
Ultimate +20 Atk, +20 Mgc, +20 MP, Damage Increase 20%
Legendary +30 Atk, +30 Mgc, +30 MP, Damage Increase 30%

Armor Set :

Super +5 Def, +30 HP, Reduce Damage Recieved by 5%
Ultimate +10 Def, +60 HP, Reduce Damage Recieved by 10%
Legendary +15 Def, +90 HP, Reduce Damage Recieved by 15%

Accessory :

Super +5 Atk, +5 Def, +5 Mgc, Damage increase 5%
Ultimate +10 Atk, +10 Def, +10 Mgc, Damage increase 10%
Legendary +15 Atk, +15 Def, +15 Mgc, Damage increase 15%
  1. Each grade will add a slot for card. S-slot for S-card, U-slot for U-card, and L-slot for L-card.
  2. Damage increase ignore target's defense, no compression, a pure increment based based on output damage.
  3. Damage decrease ignore penetration, a pure decrease based on damage received, it means if you can reach 100% damage decrease then it means you will receive no damage at all.